class_name FlagHelper


static var flag_textures : Dictionary[String,Texture2D] = {}


static func get_texture(country:String) -> Texture2D:
	if not flag_textures.has(country):
		flag_textures.set(country,load("res://assets/art/ui/flags/flag-%s.png"%[country.to_lower()] ))
	return flag_textures[country]
